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101. Engineering Completed - in Skill Discussions [original thread]
Nice work. Interesting times await...
- by Janus Ovellian - at 2008.04.05 19:10:00
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102. Anti Low Sec Pirates. Where do I sign up? - in EVE General Discussion [original thread]
Originally by: Faife Having said all that, yes, being anti-pirate is very much playing eve on hard mode. If I had a dollar for everytime I near threw my headset across the room over the abilities of some anti-pirate fleet commanders / flee...
- by Janus Ovellian - at 2008.04.04 16:04:00
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103. Can anyone ID this Ship - in Ships and Modules [original thread]
It's a Templar, an Amarr fighter used by Carriers. No... wait. Interesting times await...
- by Janus Ovellian - at 2008.04.04 15:44:00
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104. Which skill is your favourite for getting to level V? - in Skill Discussions [original thread]
Recon V is my favorite level V, I think. With Adv Weapon Upgrades V and Skirmish Warfare Spec V coming in joint second. Interesting times await...
- by Janus Ovellian - at 2008.04.04 15:42:00
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105. Sisters - in Missions & Complexes [original thread]
Originally by: Zifrian Yeah, the launchers are 45 mil now on contracts. How many LP's are they? I've never checked. 14,400 lp + 9.6mil ISK and a t1 launcher from what I remember. Interesting times await...
- by Janus Ovellian - at 2008.03.29 18:35:00
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106. Sisters - in Missions & Complexes [original thread]
The best agents are in/around Aeschee. Two lvl 4 q20 agents and a lvl 3 q20 in the same station iirc. Plus Lisbaetanne, a neighbouring system, has a storyline agent. Aeschee also has a system security status of 0.2 and is full of people who will...
- by Janus Ovellian - at 2008.03.29 13:05:00
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107. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Currently we have... Quote: Required Skills Primary Skill Required > Flagship I -> Command Ship IV --> Battlecruiser V --> Spaceship Command IV -> Fleet Command III --> Wing Command V ---> Leadership V -> Warfare Lin...
- by Janus Ovellian - at 2008.03.27 20:25:00
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108. Live Dev Blog - Game Design, the Boost Patch and more - in EVE Information Portal [original thread]
If you're thinking about removing local, and somehow replacing it with a scanner/map/probe-based intel delivery system... How about things like new probe types that could be left to gather information about ships coming and going from their oper...
- by Janus Ovellian - at 2008.03.24 18:25:00
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109. Whats the fastest I can get a ship to move without warping? - in Ships and Modules [original thread]
Edited by: Janus Ovellian on 21/02/2008 18:37:40 Fastest I think is the 111km/s Vaga... http://oldforums.eveonline.com/?a=topic&threadID=522127 using an oversized and overloaded mwd, snakes + other speed implants, max-skilled claymore pilo...
- by Janus Ovellian - at 2008.02.21 18:37:00
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110. Required Thermodynamics Level - in Skill Discussions [original thread]
Heat is supposed to be integral to the release of Tech 3 stuffs... so, eventually it'll probably be important to get to higher levels. As it is, the extra overloaded cycle time is all the benefit you'll get - which is not to say that being able to...
- by Janus Ovellian - at 2008.02.15 11:34:00
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111. Storyline Missions and Negative Faction Standings - in Missions & Complexes [original thread]
yes Interesting times await...
- by Janus Ovellian - at 2008.01.28 18:36:00
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112. LP store items that are worth it - in Missions & Complexes [original thread]
Originally by: Guillame Herschel People aren't taking the Item Exchange offers at 60mil and up. Offers are getting taken at around 35-45 mil. Not any more at least... they were for about a month, then the market flooded with low start...
- by Janus Ovellian - at 2008.01.28 15:44:00
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113. Level 4 Hall of Shame... - in Missions & Complexes [original thread]
Originally by: Matalino I had an important mission last night that paid 15 mil to move 1.0 m3 to a station in the system next door. I have fond memories of a station with a group of lvl 4 agents who routinely used to send me to do 1....
- by Janus Ovellian - at 2008.01.26 15:09:00
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114. Whats the typical RP cost of Minmatar Starship Eng datacores? - in Missions & Complexes [original thread]
the cost of datacores is fixed at 50 x Field Multiplier as far as I'm aware. So for starship engineering research with a field multiplier of 3, you spend 3x more rp to get a datacore, and yet also get 3x more rp per day than (for instance) Mech E...
- by Janus Ovellian - at 2008.01.19 14:18:00
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115. Cool Ship Names 2 - in Ships and Modules [original thread]
Some ship names from over the years... Rifter - Praetorius I through XXVII (only VI survives to this day), Vigilantis Jag - RexPraetor"Despair" } Wolf - RexPraetor"Anguish" } (+ other RexPraetor"xxxxxxx" Ships) Probe - Packrat, Vigil - Dude where...
- by Janus Ovellian - at 2008.01.19 14:06:00
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116. Did Skills Used to Train Faster? - in Skill Discussions [original thread]
Originally by: Ethion Originally by: ponieus also keep in ming guys you used to gain skill points for doing actions also. long time ago ccp removed this but it did give a head up for folks that had nothing more to do than click ...
- by Janus Ovellian - at 2008.01.18 02:25:00
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117. Missions and your Corp's standings - in Missions & Complexes [original thread]
Originally by: Arkedon I am just speculating, but it may be calculated based on each individual member's standing with the NPC corp and how many members are in your player corp. I'm not sure if they just use a direct average formula or som...
- by Janus Ovellian - at 2008.01.14 23:35:00
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118. A small milestone - in Skill Discussions [original thread]
Very nice. Very nuts... but still nice. Interesting times await...
- by Janus Ovellian - at 2008.01.14 12:35:00
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119. All skills to level 6 - in Skill Discussions [original thread]
Originally by: Dr Caymus Edited by: Dr Caymus on 12/01/2008 00:09:39 I love the idea ! I was about to say... I could have sworn I'd read this thread before. :) Interesting times await...
- by Janus Ovellian - at 2008.01.12 01:08:00
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120. Speed Tanking - in Ships and Modules [original thread]
Originally by: Jak Fields Originally by: HowlinMad Murdock Originally by: Odium47 There is no such think as speed tank, just passive tank combined with dodging the turrets sig resolution and missiles explosive velocity ! St...
- by Janus Ovellian - at 2008.01.08 02:28:00
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